# Two Hat Acquired By Microsoftcommunity Sift > Publicly sourced profile assembled by Optimly, in the Optimly AI Brand Index. Last refreshed 2026-10-04. - **Business Profile:** https://optimly.ai/brand/two-hat-acquired-by-microsoftcommunity-sift - **Dataset:** https://optimly.ai/brand/two-hat-acquired-by-microsoftcommunity-sift.json - **Markdown:** https://optimly.ai/brand/two-hat-acquired-by-microsoftcommunity-sift/llms.txt - **Official website:** https://microsoft.com - **Slug:** two-hat-acquired-by-microsoftcommunity-sift - **Categories:** ai-machine-learning, it-management-software ## Overview - **Tagline:** The only holistic platform created by community builders for community builders, combining advanced machine learning and next-gen AI with human expertise to proactively handle nuanced content like subversions and l33T speak, significantly reducing moderator workload and toxic incidents. Source: Brand's website (https://microsoft.com) · 2026-10-04 - **Description:** Community Sift is an AI-powered content moderation platform that helps online communities filter harmful content, reduce moderator workload, and increase user retention by ensuring a safe and positive engagement environment. It leverages advanced machine learning to identify, classify, and moderate content in real-time, offering features like unnatural language processing, image and video moderation, and custom policy guides. Source: Brand's website (https://microsoft.com) · 2026-10-04 ## Offerings - **Core capabilities:** - Community Sift content moderation platform - including Unnatural Language Processing - Image & Video Moderation - and Custom Policy Guides. Source: Brand's website (https://microsoft.com) · 2026-10-04 - **Pricing:** Several different pricing tiers, customized based on varying needs and budgets, with options for languages, image scanning models, and add-on functionality. Contact for pricing. Source: Brand's website (https://microsoft.com) · 2026-10-04 ## Audience - **Target industry:** Online communities of all sizes, including gaming, media, and other digital platforms requiring content moderation. Clients include Xbox, Electronic Arts, Kabam, Flip, MSN, and Supercell. Source: Brand's website (https://microsoft.com) · 2026-10-04 Page last updated 2026-10-17.